![]() When Bethesda announced its new game, Fallout 76, at E3, it immediately announced that it would not use Steam to spread the game - instead, the company decided to use its own launcher. If we consider that just a week ago, the company sent a letter to the subscribers that warned them that they would face unprecedented bugs in the beta, then we can say that Bethesda did not let down. When the beta ended 4 hours later, most of them were never able to get into Fallout 76. #Fallout 76 download speed download#As a result, when the long-awaited beta (for which the players pre-ordered) finally started, tens of thousands of users who downloaded the game in advance were forced to download the entire installation files of the game again (almost 50 GB), and the download speed dropped to minimum values ​​(about 1Mb / s). The developers managed to view the bug in the game launcher, because of which its client arbitrarily deleted all game files from the user's computer when launching the launcher and / or clicking on any button in it. In fact, beta was a stress test of four short sessions lasting 4-5 hours - and the stress test (for CDN and users) can be called not only literally, but also figuratively. This is the start of the beta test of PC-version of Fallout 76 - a multiplayer spin-off of the well-known role-playing series, more reminiscent in its spirit of Rust - which took place this week on October 30. Bethesda games have always been famous for a lot of bugs Today, the company continues to follow the precepts of Buggerfall (TES II Daggerfall) and, it seems, this time it was able to reach a new level. Support for Bethesda October 30, 2018The instructive story, which caused a lot of noise, happened this week with the company Bethesda. Please do not click any buttons in the client-launcher yet. “PC players # Fallout76 BETA: We are aware of the problems with the client and deal with it. ![]()
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